|
OpenTAP 9.31
API Reference
|
Represents a specific path through a switch matrix. More...
Public Member Functions | |
| SwitchMatrixPath (Instrument device, int row, int column) | |
| Initializes a new instance of the SwitchPosition class. | |
Public Member Functions inherited from OpenTap.ViaPoint | |
| override string | ToString () |
| Returns a string describing this switch position (string.Format("{0}.{1}", this.Device.Name, this.Name)). | |
| override int | GetHashCode () |
| Serves as the default hash function. | |
| override bool | Equals (object obj) |
| Determines whether the specified object is equal to the current object. | |
| bool | Equals (ViaPoint other) |
| Determines whether the specified object is equal to the current object. | |
Properties | |
| int | Row [get] |
| Row in the matrix that describes this path | |
| int | Column [get] |
| Column in the matrix that describes this path | |
| override string | Name [getprotected set] |
| The name of this switch path. (Note the name uses 1-based indexing to refer to the Row/Column) | |
Properties inherited from OpenTap.ViaPoint | |
| virtual string | Name [getprotected set] |
| The name of this state/mode/position in the switch. (Should be unique among ViaPoint objects on the same device/resource). | |
| virtual bool | IsActive [getset] |
| Indicates whether the switch is currently in this position. Should be set by the Device implementation. | |
| IResource | Device [getset] |
| The device (usually an Instrument) on which this switch position exists. | |
Properties inherited from OpenTap.IConstResourceProperty | |
| IResource | Device [get] |
| TDevice/resource to which this object belongs. More... | |
| string | Name [get] |
| Name of this object (should be unique among objects of the same type on the same device/resource). | |
Represents a specific path through a switch matrix.
OpenTAP 9.31 API built Fri Oct 17 2025 07:12:37